Last updated on:
November 17, 2024
An online platform tailored for MAN v FAT Football members, providing easy access to healthy lifestyle resources, nutrition tips, fitness guidance and football club information
Work type
In House - Thrive Tribe & MAN v FAT
My contribution
Product design, Product strategy, User research, Design system
Sector
B2c, Content platform, Health & wellbeing, Football, Web app
The team
1x product owner, 2x product designer, 4x developers & 2x QA tester
MAN v FAT Football is a unique network of weight loss football clubs across the UK, exclusively for men who have a BMI of 27.5 or over. Players can score goals both on the pitch and off the pitch, as weight loss progress directly impacts their team’s performance.
The company now wanted to increase the value of membership for members on the waiting list for teaming, who have already signed up and paid their membership fee. The idea was to create an online members portal called ‘The dugout’ that allows them to begin their journey immediately.
The challenges were:
The process began by doing some further user research with man v fat members to gain insight and discuss their desires in the online platform. This also included research with the business stakeholders. This was done together with the product manager and me.
Both players and business stakeholders were incredibly positive about their weekly football sessions but would like to get more support outside their club nights. Particularly, players have expressed a desire for more nutritional support, lifestyle content and recipe information.
After analysing all the research and running the workshop. Some key decisions were made to focus the release on these below:
A key business requirement was to capture emergency & mandatory data of our players - Being a weight loss programme geared around playing football, having next of kin and health information for each of our players is super important. We’ve been missing this data for 24% of our players and much of the data that has been provided to us is likely to be out of date. Part of the account creation journey for The Dugout asks all members to confirm their latest info.
Next, I designed and thought about the user experience for the dugout by leading a design workshop with product owners, content writers, and designers. This was to generate ideas and get their feedback.
After the workshop, I created a sitemap and generated my thoughts on what each screen of the app should look like from a content point of view. Next, I created wireframes and high-fidelity designs, which we then tested with users and presented to business stakeholders.
A series of usability sessions took place. 10 participants in total. The key findings we had got:
Overall the feedback and task completion rate were very positive. With some changes in the wording mainly.
Over a period of 10-11 months, after a lot of hard work, The Dugout was launched. As of now, we have around 5,000 users waiting and playing. We will monitor The Dugout's performance over the next few months to see how users engage with it. Based on the stats and player feedback, we will determine what improvements and new features we will add to The Dugout in the future.
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